Build Log
  

Build started: Project: Horde3D Engine, Configuration: Release|Win32

Command Lines
  
Creating temporary file "F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\RSP00000111042984.rsp" with contents
[
/O2 /GL /I "f:\Spring\vclibs\horde3d\Source\Horde3D Engine\../Shared" /I "f:\Spring\vclibs\horde3d\Source\Horde3D Engine\../../Dependencies/Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "HORDE3D_EXPORTS" /D "_WINDLL" /D "_MBCS" /FD /EHsc /MT /Fo"F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\\" /Fd"F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\vc80.pdb" /W3 /c /Zi /TP ".\utOpenGL.cpp"

".\utImage.cpp"

".\egTextures.cpp"

".\egSingleton.cpp"

".\egShader.cpp"

".\egSceneGraphRes.cpp"

".\egScene.cpp"

".\egResource.cpp"

".\egRendererBase.cpp"

".\egRenderer.cpp"

".\egPrimitives.cpp"

".\egPipeline.cpp"

".\egParticle.cpp"

".\egModel.cpp"

".\egMaterial.cpp"

".\egMain.cpp"

".\egLight.cpp"

".\egIntegrationLib.cpp"

".\egGeometry.cpp"

".\egCom.cpp"

".\egCamera.cpp"

".\egAnimation.cpp"
]
Creating command line "cl.exe @"F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\RSP00000111042984.rsp" /nologo /errorReport:prompt"
Creating temporary file "F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\RSP00000211042984.rsp" with contents
[
/OUT:"F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\Horde3D.dll" /INCREMENTAL:NO /LIBPATH:"f:\Spring\vclibs\horde3d\Source\Horde3D Engine\../../Dependencies/Libs_VC8" /DLL /MANIFEST /MANIFESTFILE:"F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\Horde3D.dll.intermediate.manifest" /NODEFAULTLIB:"libc.lib" /DEBUG /PDB:"f:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /IMPLIB:"f:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D_vc8.lib" /MACHINE:X86 tinyxml.lib opengl32.lib kernel32.lib

"..\..\build\horde3d engine\release\egAnimation.obj"

"..\..\build\horde3d engine\release\egCamera.obj"

"..\..\build\horde3d engine\release\egCom.obj"

"..\..\build\horde3d engine\release\egGeometry.obj"

"..\..\build\horde3d engine\release\egIntegrationLib.obj"

"..\..\build\horde3d engine\release\egLight.obj"

"..\..\build\horde3d engine\release\egMain.obj"

"..\..\build\horde3d engine\release\egMaterial.obj"

"..\..\build\horde3d engine\release\egModel.obj"

"..\..\build\horde3d engine\release\egParticle.obj"

"..\..\build\horde3d engine\release\egPipeline.obj"

"..\..\build\horde3d engine\release\egPrimitives.obj"

"..\..\build\horde3d engine\release\egRenderer.obj"

"..\..\build\horde3d engine\release\egRendererBase.obj"

"..\..\build\horde3d engine\release\egResource.obj"

"..\..\build\horde3d engine\release\egScene.obj"

"..\..\build\horde3d engine\release\egSceneGraphRes.obj"

"..\..\build\horde3d engine\release\egShader.obj"

"..\..\build\horde3d engine\release\egSingleton.obj"

"..\..\build\horde3d engine\release\egTextures.obj"

"..\..\build\horde3d engine\release\utImage.obj"

"..\..\build\horde3d engine\release\utOpenGL.obj"
]
Creating command line "link.exe @"F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\RSP00000211042984.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\RSP00000311042984.rsp" with contents
[
/outputresource:"..\..\build\horde3d engine\release\Horde3D.dll;#2" /manifest

"..\..\build\horde3d engine\release\Horde3D.dll.intermediate.manifest"
]
Creating command line "mt.exe @"F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\RSP00000311042984.rsp" /nologo"
Creating temporary file "F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\BAT00000411042984.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > "..\..\build\horde3d engine\release\mt.dep"
]
Creating command line """F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\BAT00000411042984.bat"""
Creating temporary file "F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\BAT00000511042984.bat" with contents
[
@echo off

xcopy "f:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D.dll" "F:\Spring\vclibs\horde3d\Binaries/Win32" /y

xcopy "f:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D_vc8.lib" "F:\Spring\vclibs\horde3d\/Bindings/C++" /y



if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."

exit 1

:VCEnd
]
Creating command line """F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\BAT00000511042984.bat"""
Output Window
  
Compiling...
utOpenGL.cpp
utImage.cpp
egTextures.cpp
egSingleton.cpp
egShader.cpp
egSceneGraphRes.cpp
egScene.cpp
egResource.cpp
egRendererBase.cpp
egRenderer.cpp
egPrimitives.cpp
egPipeline.cpp
egParticle.cpp
egModel.cpp
egMaterial.cpp
egMain.cpp
egLight.cpp
egIntegrationLib.cpp
egGeometry.cpp
egCom.cpp
Compiling...
egCamera.cpp
egAnimation.cpp
Linking...
   Creating library f:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D_vc8.lib and object f:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D_vc8.exp
Generating code
Finished generating code
Embedding manifest...
Performing Post-Build Event...
F:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D.dll
1 File(s) copied
F:\spring\vclibs\horde3d\build\horde3d engine\release\Horde3D_vc8.lib
1 File(s) copied
Results
  
Build log was saved at "file://F:\Spring\vclibs\horde3d\Build\Horde3D Engine\Release\BuildLog.htm"
Horde3D Engine - 0 error(s), 0 warning(s)